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An Act of Parliament bars every payment for online money games · Updated Oct 10, 2026

iGaming payments in India

India banned online money gaming outright and wrote a payment ban into the same statute. Section 7 of the Promotion and Regulation of Online Gaming Act, passed by Parliament in 2025 and in force since May 1, 2026, bars banks, financial institutions and anyone facilitating a transaction from processing a payment for an online money game. The bar applies without any regulator's order, while in Indonesia and Kenya, payments close when a regulator acts against an account or a paybill. The Act also gives the government blocking orders and search powers, but the payment bar needs neither. Payment providers still reach Indian rails, and every online money gaming payment through them is unlawful, so India is not a market to enter.

betting: processing bannedcasino: processing bannedSee it on the map
Instant bank transfer / RTPMarket dataBy the iGaming Payment Solutions Editorial Team

6

Providers with a rail here

3

Local rails

INR

Settles in

Quick info

Currency
INR
Region
Asia
Betting
processing banned
Casino
processing banned
Dominant rail
Instant bank transfer / RTP
Providers
6 (0 direct)
Regulator
OGAI
Enforcement
site blocking + payment blocking

A statutory bar is not aggressive enforcement

How India's payment ban differs from Indonesia, Kenya and Brazil

The distinction decides everything downstream. Enforcement-driven closure is a risk you can price: you assess how aggressive the regulator is, how exposed your provider is, and how fast you could migrate. A statutory bar is not a risk, it is a state. Section 7 of the Act prohibits banks, financial institutions and anyone else facilitating transactions or authorizing funds from engaging in, permitting, aiding or abetting payment for an online money game. The transaction is unlawful for your counterparty as well as for you, which means it has no discretion to exercise in your favor and no incentive to fight for you. Compare Indonesia, where the same outcome is produced by pressure rather than by drafting.

India: closed by statuteIndonesia and Kenya: closed by enforcement
Who decidesParliament, in the text of the ActA regulator, case by case
What a provider can promiseNothing lawfulBest efforts, and a track record
Recourse if cut offNone; the bar is the lawAppeal, negotiate, or migrate
What would change itA court striking the Act down, or ParliamentA change of policy or of counterparty
Exposure carried by the bankIllegalityRegulatory displeasure
Who Section 7 reachesHowExposure
Banks and financial institutionsNamed outright in Section 7Up to 3 years and up to INR 1 crore; 5 years and INR 2 crore on repeat
Payment aggregators and gatewaysCaught by the catch-all: "any other person facilitating financial transactions or authorisation of funds"Same escalation
Wallet operatorsCaught by the same catch-allSame escalation
Card networks and other fintech platformsCaught by the same catch-allSame escalation

India drafted the prohibition at the payment layer instead of applying it afterwards. Brazil did the same for sports betting and online casino on September 25, 2026, when art. 14 of Provisional Measure 1.394 barred banks, payment institutions and payment schemes, cards and Pix included, from processing those payments. India's bar sits in an Act of Parliament, while Brazil's rests on a provisional measure that has the force of law and that Congress has until November 23, 2026, extendable by 60 days, to convert into law.

Three categories, and the skill defense erased

The Promotion and Regulation of Online Gaming Act, in force May 1, 2026

Indian gambling law rested for decades on a judicial line between games of skill and games of chance, and the real-money industry was built on the skill side of it. The Act erases the line. It sorts online games into three buckets and prohibits one of them outright, regardless of how much skill it involves.

CategoryStatus under the ActWhat it covers
E-sportsRecognized and promotedCompetitive play registered under the Act
Online social gamesPermittedSkill or entertainment play with no stake
Online money gamesProhibited outrightAny game played for a stake, skill or chance alike

Offering, facilitating or advertising a prohibited game carries fines reported up to ₹1 crore and imprisonment up to three years. "Facilitating" is the word that reaches payment intermediaries.

The law is closed. The rail, for now, is not

Where the risk actually sits

It would be tidy to say UPI stopped working for offshore gambling on May 1, 2026. It did not. As of early 2026 UPI payments toward offshore sites were not systematically blocked; individual banks declined individual transactions, and intermediaries kept routing. The statute and the plumbing are out of step, and that gap is exactly where operators are living.

Reading that gap as an opportunity is the mistake. Nothing about it is a defense: a transaction that clears is still a transaction the Act prohibits, and the gap closes at whatever pace the banks and the NPCI choose. What it actually tells you is that anyone currently processing India volume is carrying legal exposure rather than operational risk, and pricing it as though it were the latter.

  • UPIdominant

    instant bank transfer

    Barred for online money games under Section 7 of the PROG Act. Offshore sites still route UPI payments through intermediaries, and every such payment is unlawful.

  • Bank transfer / Netbanking (IMPS/NEFT)major

    bank transfer

    Under the same statutory bar as UPI: the PROG Act closes bank processing for prohibited games, so offshore routing rides on intermediaries rather than on bank cooperation.

  • Paytm / PhonePemajor

    e-wallet

    Both sit on UPI rails and inherit the PROG Act prohibition. Their presence in a cashier says more about the intermediary behind them than about the wallet.

UPI
6 · 0 direct
Bank transfer / Netbanking (IMPS/NEFT)
3 · 0 direct
Paytm / PhonePe
2 · 0 direct
Direct acquiring Aggregated or indirect

A rail with one provider behind it is a single point of failure, whatever the headline coverage number says.

The challenge is live, and the Act is not stayed

Hearing listed for August 5, 2026

The industry took the Act to the Supreme Court, arguing that a blanket ban is disproportionate and that erasing the skill and chance distinction is arbitrary. The case matters commercially for one reason: it is the only thing that could reopen the market. It has not done so.

  1. August 21, 2025done

    Parliament passes the Promotion and Regulation of Online Gaming Act

  2. August 22, 2025done

    Presidential assent

  3. December 2025done

    Supreme Court flags the need for a three-judge bench and defers the challenge

  4. May 1, 2026in force

    Act and rules come into force; the Online Gaming Authority of India is established

  5. August 5, 2026ahead

    Hearing listed before the three-judge bench. No stay has been granted, so the ban stands meanwhile (as of July 31, 2026)

The absence of a stay is the operative fact. A pending challenge does not suspend a statute, and planning as though it might is how operators end up exposed.

What the industry was already carrying

The fiscal squeeze that preceded the ban

The ban did not arrive into a comfortable market. From October 2023 real-money platforms were taxed at 28% GST on the full face value of every bet rather than on gross gaming revenue, a base so wide that it exceeded many operators' entire margin, and player winnings above ₹10,000 in a financial year carried 30% withholding. The sector spent two years litigating that before the Act removed the question.

Who still processes payments in India

Shown, credited, and not recommended

Several payment providers still reach Indian rails, by direct acquiring or through an aggregator, a local PSP or a wallet. Those routes are open for now, but Section 7 makes every online money gaming payment through them unlawful.

What our India entries do tell you

  • Which providers reach Indian rails

    Named in the list below, as for every other market

  • How they get there

    Direct, aggregated, via a local PSP or a wallet

  • That the capability exists at all

    Which is a real competitive fact

What they do not

  • That the route is lawful

    It is not; the Act bars processing

  • That the capability will persist

    It closes when the banks close it

  • A recommendation

    There is none to give for this market

Aggregated or indirect

6

Reached through open banking, an aggregator, a partner PSP or a wallet rather than through the provider's own local acquiring.

Markets with the same payment rails

Other markets whose players pay on the same kind of rail